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On the role of psychological technologies in the development of personality and correction of the psycho-emotional state of cybersportsmen
Proceeding


- Published in:
- All-Russian Scientific Conference with International Participation «Pedagogy, Psychology, Society»
- Authors:
- Anna S. Matveeva 1 , Svetlana I. Filippchenkova 1
- Work direction:
- Теория и методика физического воспитания, спортивной тренировки, оздоровительной и адаптивной физической культуры
- Pages:
- 210-212
- Received: 5 July 2023
- Rating:
- Article accesses:
- 1231
- Published in:
- РИНЦ
- APA
For citation:
Matveeva A. S., & Filippchenkova S. I. (2023). On the role of psychological technologies in the development of personality and correction of the psycho-emotional state of cybersportsmen. Pedagogy, Psychology, Society, 210-212. Чебоксары: PH "Sreda". https://doi.org/10.31483/r-107438
- ВКонтакте
- РћРТвЂВВВВВВВВнокласснРСвЂВВВВВВВВРєРСвЂВВВВВВВВ
- РњРѕР№ Р В Р’В Р РЋРЎв„ўР В Р’В Р РЋРІР‚ВВВВВВВВРЎР‚
DOI: 10.31483/r-107438
Abstract
The article analyzes the role of psychological knowledge in e-sports, provides an overview of the psychological problems of the psychological status of an e-sportsman. The main directions of practical psychological work are considered in order to increase the effectiveness of activities, preserve the psychological and physical health of cybersportsmen
Keywords
References
- 1. Kocadağ M. Investigating Psychological Well-Being Levels of Teenagers Interested in Esport Career / M. Kocadağ // Research on education and psychology (REP). – 2019. – Vol. 3. №1. – С. 1–10 [Electronic resource]. – Access mode: https://www.researchgate.net/publication/336738795_Investigating_psychological_well-being_levels_of_teenagers_interested_in_esport_career (дата обращения: 28.01.2023).
- 2. Hilvoorde I. Embodiment and fundamental motor skills in eSports / I. Hilvoorde, N. Pot // Sports, Ethics and Philosophy. – 2016. – Vol. 10. №1. – С. 1–14. – DOI:10.1080/17511321.2016.1159246.
- 3. Pereira R. Contributions of Sport Psychology to the Competitive Gaming: An Experience Report with a Professional Team of League of Legends / R. Pereira, M. Wilwert, E. Takase // International Journal of Applied Psychology. – 2016. – Vol. 6. №2. – С. 27–30. – DOI: 10.5923/j.ijap.20160602.01.
- 4. Boyan A. The challenge in creating games for education: Aligning mental models with game models / A. Boyan, J. Sherry // Child Development Perspectives. – 2011. – Vol. 5. №2. – С. 82–97. – DOI:10.1111/j.1750-8606.2011.00160.x.
- 5. Shoenfelt E.L. Mental Skills for Athletes a Workbook for competitve Success / E.L. Shoenfelt. – New York: Routledge. – 2019. – Vol. 1. – DOI: doi.org/10.4324/9780429268694.
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